As immersive as virtual reality (VR) tech is visually, there is a bit of a disconnect between what you see and what you can “touch” in a VR environment. We’ve seen companies come up with various ways to allow users to feel objects in VR, so it doesn’t come as a surprise that researchers at Cornell University have also come up with their own solution.
This comes in the form of a stretchable, synthetic skin that’s attached to fiber-optic sensors. By using a stretchable material, it would allow for a variety of applications, not just for humans, but it could also apply to robots where allowing them to feel objects, it could help them recognize these objects that could increase their capabilities and functionality.
According to lead researcher, Rob Shepherd, an associate professor of mechanical and aerospace engineering in the College of Engineering, “Right now, sensing is done mostly by